v2.14.0-beta.0
21th of June, 2022
Dash animation
Self explanatory.
Curve styles shared on Figma file
Curve styles are now stored in the current Figma file, so they can be used in different projects.
New properties panel layout
We have created new properties panel layout and show only animated properties on the timeline
• new: you can now create keyframes by double-clicking on a property on the timeline
• improved: rendering of complex shapes now works perfectly;
• improved: support for instances when importing nested projects;
• improved: projects save one more time just before exporting;
• improved: UX when applying spatial interpolation on keyframes (hold cmd/ctrl and hover keyframe in viewport);
• improved: generation of vector shapes;
• fixed: issue with layer alignment causing undo action for each layer;
• fixed: problem with curves breaking backwards.
v2.13.0-beta.0
14th of June, 2022
Spring animation
Spring animation opens up a new world of possibilities for your animation. We can't wait to see what you can create with it.
Curve styles
On the other hand, we've added curve styles that allow you to connect one graph to multiple segments and optimize workflow on larger projects.
Masks
You've asked for it many times, and we've been working on it for a long time! And now we are very happy to introduce: Support of masks in Aninix! You can now implement almost any effect in our plugin.
Arcs
Arcs are everywhere, and they allow you to create powerful loaders and dashboard animations. We have implemented full support for this feature in Figma.
Trim layer
We've have reimagine how trim layers should work and move away from AE's logic.
• improved: projects autosave logic;
• improved: logic behind project duration updates;
• fixed: issue when gradients doesn't show on root frame;
• fixed: issue when root frame interact with drag'n'drop event;
• fixed: position of layers when open nested frames;
• fixed: visible range slider on timeline;
• fixed: images visibility after layers sync;
v2.12.1-beta.0
30th of May, 2022
• fixed: issue when plugin didn't resize vertically in some cases;
• fixed: odd scale rounding values.
v2.12.0-beta.1
27th of May, 2022
Layout resize
Now it's possible to resize timeline like in all apps.
Single entry point
We've rebuilt the whole opening project flow. Now it's again starts from single point and we think it would be more clear to work with.
Aninix badges near frames
Now all projects are marked by badge when you launch plugin. So it's easier to navigate.
• improved: viewport selection now works faster and more precisely;
• improved: layers synchronization between Figma and Aninix;
• fixed: line support when rendering to lottie;
v2.11.0-beta.0
15th of May, 2022
Export remaining time
Now Aninix shows remaning time for export.
Slides and utilities presets
Slides, pulse, bounce and spin presets.
More presets which we called "Effects"
Yes, yes, we know this is odd. But we didn't come up with a better name.
New sync logic
Now it has superpowers! More info will be available on our youtube channel.
• improved: animation inspector optimization;
• improved: UX of groups of segments. Now it's possible to select layers if press ctrl/cmd button. It has similar behavior as viewport;
• improved: graph editor UI;
• added: graph editor resizes automatically to fit whole graph;
• added: paste graph button;
• added: layers alignment outside of parent frame. Select layer(s) press alt and you would see new icons at the right top corner;
• added: segments alignment by time;
• fixed: unexpected time slider jumps;
• fixed: issue when timeline values cached and cannot be changed;
v2.10.0-beta.4
12th of May, 2022
Quick presets
Now it's possible to create cool animations in a one click. Literally.
Basic support of effects
Added support of animated drop shadows and layer blurs.
More presets which we called "Effects"
Yes, yes, we know this is odd. But we didn't come up with a better name.
New sync logic
Now it has superpowers! More info will be available on our youtube channel.
• added: multiple selection of groups of segments;
• added: support of pinch gesture on touchpads;
• improved: UI of time slider;
• improved: working speed of timeline inputs;
• improved: overall timeline optimizations;
• improved: properties panel layout;
• fixed: global opacity in gradients properly rendered;
• fixed: now selecting of layers with shift + click keep correct selection order;
• fixed: previous and next keyframes navigation now always hit keyframes correctly;
• fixed: lottie export now working properly with clips content property;
• fixed: issue which broke undo-redo history unexpectedly;
v2.9.0-beta.2
19th of April, 2022
New export engine
We invested a lot of time in the new export engine. It's working faster and more stable.
Group of segments
With groups of segments we've unlocked more handy way to manage keyframes and tweak animations.
New properties panel layout
We are testing new layout of our properties panel.
• added: support of clip contents of frames to lottie files;
• fixed: issue when lottie files not playing on android devices;
• fixed: issue when animation inspector project duration was shrinked down to animation duration;
• improved: overall plugin optimization;
• improved: UX of the start and duration of segments. Now it's showing actual start and duration of selected segments, not individual.
v2.7.5-beta.0
7th of April, 2022
Pro presets
Added pro presets for more handy usage.
• improved: all nodes highlights as it' own color;
• improved: plugin overall optimization;
• fixed: lock property import;
• fixed: replaced play icon on frames;
• fixed: order of layer when selecting in viewport;
• fixed: root node can be selected in viewport;
• fixed: inputs in properties panel change value only when Enter press;
• fixed: issue when playback in viewport has not stable fps;
• fixed: issue which prevent lottie files to play on mobile renderers;
• fixed: sometimes free projects limit modal blocked paid users.
v2.7.3-beta.0
28th of March, 2022
• fixed: layout issues;
• fixed: opening project flow issues;
• fixed: small visual issues;
• improved: plugin stability.
v2.7.0-beta.0
26th of March, 2022
Animation presets
Speed up your creative and exploration process with handy presets.
Keyframe snapping
Hold shift when you drag'n'drop keyframes or time slider to snap to closest keyframes.
Minimized state
Now it's possible to minimize plugin to change layout in Figma and then sync states between plugin and Figma.
• added: move layers by 10px when hold shift and press arrows;
• added: detailed export statuses;
• added: emoji to frames where Aninix's project included;
• fixed: now all time settings synchronise between all fields;
• fixed: plugin crash when undo command ran;
• fixed: anchor point issues;
• fixed: NaN in lockable point fields;
• fixed: layers selection order in viewport;
• fixed: nodes sync no longer break created keyframes;
v2.6.0-beta.0
14th of February, 2022
Collaboration
Now it's possible to work together on the same project at the same time.
Lottie Files export
Export lottie files directly from plugin.
Permanent links to lottie files
You can share permanent links to lottie files with developer and take control when you want to update the version without any further effort from the developer's side.
• fixed: rare issue with renderer on some machines and systems;
• added: authentication and advanced security.
v2.5.0-beta.0
20th of January, 2022
Viewport visual selection
Now it's visually show on which layer you hovering and which layer you will select on click.
Transparency GIFs support
Disable or remove background on root frame and export GIF. Transparent background will be applied.
Static gradients support
Linear and radial gradients are now supported.
P, R, O, S hotkeys
P – Position; R – Rotation; S – Scale; O – Opacity.
• improved: speed of work of the whole plugin and inspector;
• improved: speed of exporting and rendering;
• improved: stability of the plugin and renderer itself;
• fixed: issue when copy-paste of keyframes place them on top of each other;
• fixed: typo with wrong timing preset name;
• fixed: placement of color picker in properties panel.
v2.4.1-beta.0
12th of January, 2022
Renderer optimization
We keep working further on improving renderer process. And it's getting better and better.
• fixed: order of layers on timeline in animation inspector;
• fixed: issue with hotkeys when they accidentally stop working.
v2.4.0-beta.0
7th of January, 2022
New opening project flow
We've separated "new project", "open project" and "create transition" commands. So now it's more user-friendly to work with.
All frames can be used as target for Aninix
Previously we supported only root frames but currently we support all frames. For example you can create independent animation of buttons inside page.
v2.3.0-beta.0
28th of December, 2021
Web based animation inspector sharable by link
Share animation with developers by copy-paste links.
Frame sync
Synchronise your animations with changes of design in Figma.
• added: boolean operation node;
• improved: workflow of corner radius;
• improved: renderer;
• fixed: cmd/ctrl/shift key presses.
v2.2.4-beta.0
12th of December, 2021
Performance optimization
Improved performance of vector layers optimization.
• fixed: issue when selected text crash plugin;
• fixed: issue when selected line crash plugin.
v2.2.2-beta.0
8th of December, 2021
Offset module
Now it's possible to align segments and keyframes by provided offset.
Keyframes module in properties panel
We've added possibility to work with keyframes from side panel. We think it should make workflow more convenient and intuitive.
Static gradients support
Linear and radial gradients are now supported.
P, R, O, S hotkeys
P – Position; R – Rotation; S – Scale; O – Opacity.
• fixed: issue when big corner radius distort layers;
• fixed: issue when auto transition applied in unexpected order;
• fixed: added back support of stroke cap and stroke join;
• fixed: issue when hotkeys not working as expected;
• fixed: issue when locked layers in viewport blocked selection of other layers;
• fixed: addition of keyframes to only one layer. Now keyframes adding to all selected layers;
• improved: UX of keyframes and segments selection on timeline;
• improved: UX of animation inspector.
v2.1.0-beta.1
21st of November, 2021
⚡️ Added auto transitions
Auto transition working in the same way as Smart Animate in Figma. Just select multiple frames before import them into project.
Added copy paste segments and keyframes
Currently it works only in context of one layer. So if you select and copy keyframe on one layer then you can paste keyframe on the same layer.
Added multiple selection on timeline
Now with drag and drop on timeline you can select multiple keyframes.
Added support of all image types
You can import Fill, Fit, Crop and Tile image types.
• fixed: issue when copied frame in Figma linked to the same project in Aninix;
• fixed: letter spacing in font layers;
• fixed: issue when timeline dissaper on hotkeys zoom-in and zoom-out;
• fixed: issue when corner radius in big values morph shapes too much;
• fixed: issue when images not appear in exports;
• improved: plugin speed. We've rebuild undo/redo algorithm;
• and more minor bugs fixed.
v2.0.1-beta.0
14th of November, 2021
Added helper module
Now you can quickly navigate to important links
Added support of Component and Component Set nodes
Added feature to remove layers
Now you able to remove layers by selecting them and pressing «Delete» button on Win or «Backspace» button on Mac
Added feature to show animated properties with its layers
Just press U on your keyboard to reveal all animated properties with layers
• fixed: issue when max number doesn't apply to corner radius on rectangles which cause weird shapes
• fixed: auto drag'n'drop event on layers when user drag'n'drop spatial path tangents
• fixed: apply of no-mirroring value on spatial paths
• fixed: now spatial path preview (selected state of layers) appear on top of everything
• fixed: issue when spatial path animation applied in unexpected behaviour
v2.0.0-beta.4
9th of November, 2021
• fixed: image hash import
• fixed: now timeline updates on each change
• fixed: issues when importing huge frames
• fixed: long layer names now properly display on timeline
• fixed: timeline initial view
v2.0.0-beta.3
3rd of November, 2021
Added menu
Added handy actions to menu.
Added more animation graphs
• Improved interactions with viewport
• Stabilized undo/redo functionality
• Fixed import of groups
• Fixed issue with updating of export presets
v2.0.0-beta.2
30th of October, 2021
New Inspector
We have rethink Inspector and fully rebuild it.
New data model
New mathematical model allows to render more layers and work faster
Added mixed values to all fields
It allows to edit multiple layers, segments and keyframes
Added keyframes snapping
Hold shift when dragging keyframes to snap it to closer keyframes by time
• Added support of B/N to align preview range
• Removed labels from properties panel
• Fixed value on cycles when rotation negative
• Added support of overshoot animation in graphs
v1.0.0-beta.15
15th of September, 2021
Layers Alignment
Added feature to align layers. Currently we are not supporting multiple layers selection so this feature are working only relative to it's parents :) But we will add support of multiple selected layers in future as well.
Added pluggable system and updated underlying architecture
This change do nothing on your side but this is a huge step from engine perspective for developers team. But this significantly improve render performance while you are working with plugin.
• Fix bug when numeric inputs cached previous value
• Update font size in properties panel to fit Figma's UI
• Hide segment if 2 keyframes are equal
• Add success indicator when timing curve copied
• Added inverting of zoom and scroll so now they are supporting settings of your OS
• Improve zoom behaviour in viewport
v1.0.0-beta.14
24th of August, 2021
GIF export
Now you can export gifs from Aninix for easier sharing on Dribbble or with your team.
Clip contents
Added support of clip contents for frames.
Line cap and Line join
Added full support of line cap and line join.
Inner/Center/Outer stroke support
Added full support of stroke position options.
Full anchor point support
Now you can change position of the anchor point to be able to rotate and scale layers from custom points.
Drop shadow
Added drop shadow support. Currently we are not supporting animating of drop shadow. But we plan to add it in the next release.
• Prevent deselect of layers when changing time on timeline
• Fix axis snapping in viewport when hold shift while moving layers
• Fix zoom behaviour when layers selected
• Disable tangents in position by default
v1.0.0-beta.6
9th of August, 2021
Authorization and cloud storage for projects and settings
We launched our own API to handle your projects and settings in a safe place.
Animation inspector
Share animations with developers.
Figma integration
Native support of Figma layers.
Importing flow with hints
Simplified flow to import your designs to Aninix.
Color animations
Create and manage color animations on the timeline.
• Optimized rendering
• Fixed issue when layer renaming haven't applied
v1.0.0-beta.1
1st of August, 2021
Support of basic layers, properties and effects
Layers: rectangle, ellipse, texts, frames, groupsProperties: fills, strokes, size, position, scale, rotationEffects: inner shadow, drop shadow, layer blur
Timeline
Basic timeline with core features. Also we’ve implemented a new concept of animated segments.
Layers solo
Make a layer visible in the viewport, on timeline or both.
Viewport
Basic viewport with core features. Very similar to what Figma does.
Spatial paths
Visual way to edit layers trajectory.
Graph editor and presets library
Advanced graph editor with ability to build your own library of presets.
Export to mp4, and webm
Local render to modern formats. Blazing fast.
v2.14.0-beta.0
21th of June, 2022
Dash animation
Self explanatory.
Curve styles shared on Figma file
Curve styles are now stored in the current Figma file, so they can be used in different projects.
New properties panel layout
We have created new properties panel layout and show only animated properties on the timeline
• new: you can now create keyframes by double-clicking on a property on the timeline
• improved: rendering of complex shapes now works perfectly;
• improved: support for instances when importing nested projects;
• improved: projects save one more time just before exporting;
• improved: UX when applying spatial interpolation on keyframes (hold cmd/ctrl and hover keyframe in viewport);
• improved: generation of vector shapes;
• fixed: issue with layer alignment causing undo action for each layer;
• fixed: problem with curves breaking backwards.
v2.13.0-beta.0
14th of June, 2022
Spring animation
Spring animation opens up a new world of possibilities for your animation. We can't wait to see what you can create with it.
Curve styles
On the other hand, we've added curve styles that allow you to connect one graph to multiple segments and optimize workflow on larger projects.
Masks
You've asked for it many times, and we've been working on it for a long time! And now we are very happy to introduce: Support of masks in Aninix! You can now implement almost any effect in our plugin.
Arcs
Arcs are everywhere, and they allow you to create powerful loaders and dashboard animations. We have implemented full support for this feature in Figma.
Trim layer
We've have reimagine how trim layers should work and move away from AE's logic.
• improved: projects autosave logic;
• improved: logic behind project duration updates;
• fixed: issue when gradients doesn't show on root frame;
• fixed: issue when root frame interact with drag'n'drop event;
• fixed: position of layers when open nested frames;
• fixed: visible range slider on timeline;
• fixed: images visibility after layers sync;
v2.12.1-beta.0
30th of May, 2022
• fixed: issue when plugin didn't resize vertically in some cases;
• fixed: odd scale rounding values.
v2.12.0-beta.1
27th of May, 2022
Layout resize
Now it's possible to resize timeline like in all apps.
Single entry point
We've rebuilt the whole opening project flow. Now it's again starts from single point and we think it would be more clear to work with.
Aninix badges near frames
Now all projects are marked by badge when you launch plugin. So it's easier to navigate.
• improved: viewport selection now works faster and more precisely;
• improved: layers synchronization between Figma and Aninix;
• fixed: line support when rendering to lottie;
v2.11.0-beta.0
15th of May, 2022
Export remaining time
Now Aninix shows remaning time for export.
Slides and utilities presets
Slides, pulse, bounce and spin presets.
More presets which we called "Effects"
Yes, yes, we know this is odd. But we didn't come up with a better name.
New sync logic
Now it has superpowers! More info will be available on our youtube channel.
• improved: animation inspector optimization;
• improved: UX of groups of segments. Now it's possible to select layers if press ctrl/cmd button. It has similar behavior as viewport;
• improved: graph editor UI;
• added: graph editor resizes automatically to fit whole graph;
• added: paste graph button;
• added: layers alignment outside of parent frame. Select layer(s) press alt and you would see new icons at the right top corner;
• added: segments alignment by time;
• fixed: unexpected time slider jumps;
• fixed: issue when timeline values cached and cannot be changed;
v2.10.0-beta.4
12th of May, 2022
Quick presets
Now it's possible to create cool animations in a one click. Literally.
Basic support of effects
Added support of animated drop shadows and layer blurs.
More presets which we called "Effects"
Yes, yes, we know this is odd. But we didn't come up with a better name.
New sync logic
Now it has superpowers! More info will be available on our youtube channel.
• added: multiple selection of groups of segments;
• added: support of pinch gesture on touchpads;
• improved: UI of time slider;
• improved: working speed of timeline inputs;
• improved: overall timeline optimizations;
• improved: properties panel layout;
• fixed: global opacity in gradients properly rendered;
• fixed: now selecting of layers with shift + click keep correct selection order;
• fixed: previous and next keyframes navigation now always hit keyframes correctly;
• fixed: lottie export now working properly with clips content property;
• fixed: issue which broke undo-redo history unexpectedly;
v2.9.0-beta.2
19th of April, 2022
New export engine
We invested a lot of time in the new export engine. It's working faster and more stable.
Group of segments
With groups of segments we've unlocked more handy way to manage keyframes and tweak animations.
New properties panel layout
We are testing new layout of our properties panel.
• added: support of clip contents of frames to lottie files;
• fixed: issue when lottie files not playing on android devices;
• fixed: issue when animation inspector project duration was shrinked down to animation duration;
• improved: overall plugin optimization;
• improved: UX of the start and duration of segments. Now it's showing actual start and duration of selected segments, not individual.
v2.7.5-beta.0
7th of April, 2022
Pro presets
Added pro presets for more handy usage.
• improved: all nodes highlights as it' own color;
• improved: plugin overall optimization;
• fixed: lock property import;
• fixed: replaced play icon on frames;
• fixed: order of layer when selecting in viewport;
• fixed: root node can be selected in viewport;
• fixed: inputs in properties panel change value only when Enter press;
• fixed: issue when playback in viewport has not stable fps;
• fixed: issue which prevent lottie files to play on mobile renderers;
• fixed: sometimes free projects limit modal blocked paid users.
v2.7.3-beta.0
28th of March, 2022
• fixed: layout issues;
• fixed: opening project flow issues;
• fixed: small visual issues;
• improved: plugin stability.
v2.7.0-beta.0
26th of March, 2022
Animation presets
Speed up your creative and exploration process with handy presets.
Keyframe snapping
Hold shift when you drag'n'drop keyframes or time slider to snap to closest keyframes.
Minimized state
Now it's possible to minimize plugin to change layout in Figma and then sync states between plugin and Figma.
• added: move layers by 10px when hold shift and press arrows;
• added: detailed export statuses;
• added: emoji to frames where Aninix's project included;
• fixed: now all time settings synchronise between all fields;
• fixed: plugin crash when undo command ran;
• fixed: anchor point issues;
• fixed: NaN in lockable point fields;
• fixed: layers selection order in viewport;
• fixed: nodes sync no longer break created keyframes;
v2.6.0-beta.0
14th of February, 2022
Collaboration
Now it's possible to work together on the same project at the same time.
Lottie Files export
Export lottie files directly from plugin.
Permanent links to lottie files
You can share permanent links to lottie files with developer and take control when you want to update the version without any further effort from the developer's side.
• fixed: rare issue with renderer on some machines and systems;
• added: authentication and advanced security.
v2.5.0-beta.0
20th of January, 2022
Viewport visual selection
Now it's visually show on which layer you hovering and which layer you will select on click.
Transparency GIFs support
Disable or remove background on root frame and export GIF. Transparent background will be applied.
Static gradients support
Linear and radial gradients are now supported.
P, R, O, S hotkeys
P – Position; R – Rotation; S – Scale; O – Opacity.
• improved: speed of work of the whole plugin and inspector;
• improved: speed of exporting and rendering;
• improved: stability of the plugin and renderer itself;
• fixed: issue when copy-paste of keyframes place them on top of each other;
• fixed: typo with wrong timing preset name;
• fixed: placement of color picker in properties panel.
v2.4.1-beta.0
12th of January, 2022
Renderer optimization
We keep working further on improving renderer process. And it's getting better and better.
• fixed: order of layers on timeline in animation inspector;
• fixed: issue with hotkeys when they accidentally stop working.
v2.4.0-beta.0
7th of January, 2022
New opening project flow
We've separated "new project", "open project" and "create transition" commands. So now it's more user-friendly to work with.
All frames can be used as target for Aninix
Previously we supported only root frames but currently we support all frames. For example you can create independent animation of buttons inside page.
v2.3.0-beta.0
28th of December, 2021
Web based animation inspector sharable by link
Share animation with developers by copy-paste links.
Frame sync
Synchronise your animations with changes of design in Figma.
• added: boolean operation node;
• improved: workflow of corner radius;
• improved: renderer;
• fixed: cmd/ctrl/shift key presses.
v2.2.4-beta.0
12th of December, 2021
Performance optimization
Improved performance of vector layers optimization.
• fixed: issue when selected text crash plugin;
• fixed: issue when selected line crash plugin.
v2.2.2-beta.0
8th of December, 2021
Offset module
Now it's possible to align segments and keyframes by provided offset.
Keyframes module in properties panel
We've added possibility to work with keyframes from side panel. We think it should make workflow more convenient and intuitive.
Static gradients support
Linear and radial gradients are now supported.
P, R, O, S hotkeys
P – Position; R – Rotation; S – Scale; O – Opacity.
• fixed: issue when big corner radius distort layers;
• fixed: issue when auto transition applied in unexpected order;
• fixed: added back support of stroke cap and stroke join;
• fixed: issue when hotkeys not working as expected;
• fixed: issue when locked layers in viewport blocked selection of other layers;
• fixed: addition of keyframes to only one layer. Now keyframes adding to all selected layers;
• improved: UX of keyframes and segments selection on timeline;
• improved: UX of animation inspector.
v2.1.0-beta.1
21st of November, 2021
⚡️ Added auto transitions
Auto transition working in the same way as Smart Animate in Figma. Just select multiple frames before import them into project.
Added copy paste segments and keyframes
Currently it works only in context of one layer. So if you select and copy keyframe on one layer then you can paste keyframe on the same layer.
Added multiple selection on timeline
Now with drag and drop on timeline you can select multiple keyframes.
Added support of all image types
You can import Fill, Fit, Crop and Tile image types.
• fixed: issue when copied frame in Figma linked to the same project in Aninix;
• fixed: letter spacing in font layers;
• fixed: issue when timeline dissaper on hotkeys zoom-in and zoom-out;
• fixed: issue when corner radius in big values morph shapes too much;
• fixed: issue when images not appear in exports;
• improved: plugin speed. We've rebuild undo/redo algorithm;
• and more minor bugs fixed.
v2.0.1-beta.0
14th of November, 2021
Added helper module
Now you can quickly navigate to important links
Added support of Component and Component Set nodes
Added feature to remove layers
Now you able to remove layers by selecting them and pressing «Delete» button on Win or «Backspace» button on Mac
Added feature to show animated properties with its layers
Just press U on your keyboard to reveal all animated properties with layers
• fixed: issue when max number doesn't apply to corner radius on rectangles which cause weird shapes
• fixed: auto drag'n'drop event on layers when user drag'n'drop spatial path tangents
• fixed: apply of no-mirroring value on spatial paths
• fixed: now spatial path preview (selected state of layers) appear on top of everything
• fixed: issue when spatial path animation applied in unexpected behaviour
v2.0.0-beta.4
9th of November, 2021
• fixed: image hash import
• fixed: now timeline updates on each change
• fixed: issues when importing huge frames
• fixed: long layer names now properly display on timeline
• fixed: timeline initial view
v2.0.0-beta.3
3rd of November, 2021
Added menu
Added handy actions to menu.
Added more animation graphs
• Improved interactions with viewport
• Stabilized undo/redo functionality
• Fixed import of groups
• Fixed issue with updating of export presets
v2.0.0-beta.2
30th of October, 2021
New Inspector
We have rethink Inspector and fully rebuild it.
New data model
New mathematical model allows to render more layers and work faster
Added mixed values to all fields
It allows to edit multiple layers, segments and keyframes
Added keyframes snapping
Hold shift when dragging keyframes to snap it to closer keyframes by time
• Added support of B/N to align preview range
• Removed labels from properties panel
• Fixed value on cycles when rotation negative
• Added support of overshoot animation in graphs
v1.0.0-beta.15
15th of September, 2021
Layers Alignment
Added feature to align layers. Currently we are not supporting multiple layers selection so this feature are working only relative to it's parents :) But we will add support of multiple selected layers in future as well.
Added pluggable system and updated underlying architecture
This change do nothing on your side but this is a huge step from engine perspective for developers team. But this significantly improve render performance while you are working with plugin.
• Fix bug when numeric inputs cached previous value
• Update font size in properties panel to fit Figma's UI
• Hide segment if 2 keyframes are equal
• Add success indicator when timing curve copied
• Added inverting of zoom and scroll so now they are supporting settings of your OS
• Improve zoom behaviour in viewport
v1.0.0-beta.14
24th of August, 2021
GIF export
Now you can export gifs from Aninix for easier sharing on Dribbble or with your team.
Clip contents
Added support of clip contents for frames.
Line cap and Line join
Added full support of line cap and line join.
Inner/Center/Outer stroke support
Added full support of stroke position options.
Full anchor point support
Now you can change position of the anchor point to be able to rotate and scale layers from custom points.
Drop shadow
Added drop shadow support. Currently we are not supporting animating of drop shadow. But we plan to add it in the next release.
• Prevent deselect of layers when changing time on timeline
• Fix axis snapping in viewport when hold shift while moving layers
• Fix zoom behaviour when layers selected
• Disable tangents in position by default
v1.0.0-beta.6
9th of August, 2021
Authorization and cloud storage for projects and settings
We launched our own API to handle your projects and settings in a safe place.
Animation inspector
Share animations with developers.
Figma integration
Native support of Figma layers.
Importing flow with hints
Simplified flow to import your designs to Aninix.
Color animations
Create and manage color animations on the timeline.
• Optimized rendering
• Fixed issue when layer renaming haven't applied
v1.0.0-beta.1
1st of August, 2021
Support of basic layers, properties and effects
Layers: rectangle, ellipse, texts, frames, groupsProperties: fills, strokes, size, position, scale, rotationEffects: inner shadow, drop shadow, layer blur
Timeline
Basic timeline with core features. Also we’ve implemented a new concept of animated segments.
Layers solo
Make a layer visible in the viewport, on timeline or both.
Viewport
Basic viewport with core features. Very similar to what Figma does.
Spatial paths
Visual way to edit layers trajectory.
Graph editor and presets library
Advanced graph editor with ability to build your own library of presets.
Export to mp4, and webm
Local render to modern formats. Blazing fast.
© 2022 Aninix Inc.
© 2022 Aninix Inc.